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Animation Design

Batch 2021-2023
(37 items)


Animation Design

Batch 2021-2023
(37 items)

Hello Farmaish
by Anukriti Singh
Radio has been a permanent and very important part of my life since childhood. My father and his late brother work for All India Radio, and my mother was a casual (temporary) announcer (RJ) there for a short period of time. Every time we moved to a different place, my father was provided with a new radio set, which kept on upgrading in technical aspects with the passing years, but the routine we had as a family with the radio never changed. For my family, we feel connected by radio and several programs it has. People these days have forgotten about radio, or All India Radio, but for us it is still there at our home, and we still live in that Akashvani ke zamane mein. So the aim was to use some element of radio that might connect all of us and bring smiles to our faces. So the goal was to make a film that brings back the old memories but at the same time does not mention that radio is an outdated source of entertainment, and the challenge was to do all of this in one minute.
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Swiped Right
by Anukriti Singh
Women put so much effort into this whole process of ‘dating’ and it includes all sorts of efforts—emotionally getting ready even though we end up being victims of all sorts of crime. We are scared of uploading our pictures on any social media platform; we are forced to be scared of certain things in the society, which is very normal for the other part of the society.
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Kiran- Earthly problems, Cosmic Conversations
by Arnesh Kundu
In a world in the midst of a nuclear winter, Kiran rushes to take his dying sister to the hospital before it’s too late. However, in order to reach it, he needs to get through a peculiar, crowded village that’s busy celebrating a rocket launch. In this project, I wanted to make a 1-minute film that discusses the immenent climate crisis and our fascination with habiting other planets before solving any of our own problems.
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Humdrum Hum Drum
by Arnesh Kundu
The story of Dhun as her anxious foot shaking turns into a musical adventure! Based on my own experiences with anxiety and fidgeting, my journey in making this film made me discover how focusing on my body’s rhythm helps me break out of an anxious spiral. Not only was this my first time working with 3D animation software like Blender, but it was also the first time composing music! Learning FL Studio to compose and mix my own music and tunes was quite the experience.
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A Procrastinators Dilemma- A Hip Hop Montage Film
by Bharathkrishnan S
Hip-hop montage is a method of creating a montage in film using fast cuts. The purpose of using this method depends on the design of that particular film. It is a fairly recent idea, and not much work has been done in exploring this field. That is one reason to study more about hip-hop montage. The aim of this project is to explore these possibilities to the best of our knowledge, creativity, and capabilities to create unique solutions for bringing our ideas in the format of a hip-hop montage. For this project, I recorded videos and sounds and then edited them to create a short film.
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Dhooram (Distance)- An Animated Short Film
by Bharathkrishnan S
Leaving home and loved ones is something almost every person experiences in their life. This film is trying to shine light on such situations. What exactly are we missing when we feel homesick? Wouldn’t the next place be your next home? These are the questions that came to my mind while doing this project. This story revolves around a seed that gets lost from its home and finds refuge elsewhere. Inspired by my own experiences of leaving home after a long while, this project has pushed me both mentally and to learn filmmaking on another level.
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Pandu Pandu Pandu- An Animated Short Film
by Bharathkrishnan S
Listening to a bedtime story would have been a nostalgic memory that everyone has in their mind. Even in the present, people get flashbacks about their experience of listening to such stories back then. This particular dreamy genre where the nostalgia plays a part is very magical and powerful. The aim of this project is to explore the different ideas revolving around this topic of bedtime stories and create a story that can take the audience back to their childhood days and fill their mind with joy. The genre that is intended is comedy and is aimed at a target audience of children mainly. Working on this project helped me learn a lot of things about animation filmmaking.
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Kalasparsh
by Deepak Milind Pendam
Anxiety resides within every individual to some extent. While it may be a normal and temporary experience for some, others endure its severe and persistent effects, eventually impacting their mental and physical well-being. The purpose of creating this film is to depict to the audience the detrimental consequences of anxiety and its profound influence on one's life. Each person possesses a unique trigger point to combat this state, as it varies for everyone. Personal encounters have motivated me to develop something that can effectively convey the internal and mental struggles I faced, as well as the challenges I encountered while trying to overcome and coexist with anxiety. One particular incident compelled me to embark on this filmmaking journey. It was an incident that completely transformed my life. During my school days, I was unexpectedly called upon by a professor to deliver a speech on stage. I hadn't prepared for it, and unfortunately, I found myself unable to deliver the speech. The entire class and my friends burst into laughter that day. However, the true challenge emerged in the aftermath of that incident. People began to ignore me, and my friends started bullying me. Various unpleasant incidents unfolded, with some individuals even making derogatory remarks about my caste.
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Milan
by Deepak Milind Pendam
This movie depicts the profound impact of real-life events that transformed my existence. It revolves around the experiences that altered the course of my life, capturing the essence of pivotal moments. The narrative follows an ordinary individual who, on the verge of accomplishing his dreams, tragically loses someone immensely dear to him. Ultimately, this story resonates with my own journey intertwined with my father's. In the course of one's life, there inevitably comes a time when a profound paradox unfolds. At one moment, you achieve what you've ardently dreamed of, only to have someone incredibly close to you, a constant presence in your life, depart simultaneously. This film revolves around the profound bond shared between a father and son, delving into the son's journey as he embarks on a path leading to his admission into IIT Bombay. This film holds deep significance to me, as it is dedicated to my beloved father, who consistently offered his unwavering support. I cherish the memory of him being the sole individual to encourage me to apply to IIT Bombay. Unfortunately, a tragic turn of events snatched him away from us just one day before I received my acceptance into IIT Bombay.
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Souvenirs
by Manit Khare
Travelling is a very innate habit for humans. It is a thrill to explore places and people in search of new experiences and adventures. “It’s not the destination, it’s the journey." Whether the travel is for a vacation or for a business or school trip, by road, air, or rail, there is just so much to encounter, people to meet and talk to, or just observe. One sees fun in the language people speak; one might enjoy the architecture of a place or maybe just the seasons and the colours it brings. If one has the eye for it, travelling stays a therapeutic experience. This project is inspired by this aspect of travelling; the different emotions and memories it can evoke for everyone are different and personal to everyone.
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Phandebaazi 101
by Manit Khare
As I journey through life, there is one chapter that holds a special place in my heart: the days of my school days. Looking back at those cherished moments is like flipping through the pages of a well-worn, nostalgic book that never fails to bring a smile to my face. My schooldays were a time of innocence, discovery, and growth. It was a period filled with laughter, fun, and the occasional mischief that left us with unforgettable memories. Those were the days when friendships were formed effortlessly and bonds were forged over shared experiences and adventures. The importance of fun and mischief in schooldays cannot be overstated, as it plays a crucial role in shaping a well-rounded individual. These aspects contribute to the overall development and growth of a person, fostering social, emotional, and cognitive skills that are essential for life. Fun and mischief in schooldays encourage social interaction and help build friendships. Engaging in playful activities allows children to bond with their peers, develop teamwork, and learn important social skills like empathy, communication, and cooperation.
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Hibachi
by Mohamed Rayaan
The aim of this project is to make a ‘One Minute’ short animated film on the topic of intrusive thoughts and daydreaming. I would like to experiment with and make use of several AI-powered animation tools and virtual production engines that I believe would make the future of the animation pipeline more dynamic and robust. Through the course of this project, I would see the entire length of the animation pipeline for a 3D animated film from start to finish. For the final output, I intend to have a film that conveys the narrative to its full potential while being done entirely using real-time production tools.
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Kannagi
by Mohamed Rayaan
The aim of this project is to depict the great Tamil epic, Silaptikaram, by the Jain poet Ilango Adigal, written in the 17th century. I would like to make use of virtual production tools in Unreal Engine to do the same. Through the course of this film, I would like to bring to light the culture, fashion, and architecture of 17th-century Tamil Nadu during the rule of the Pandya Dynasty and do justice to depict the magnificence that it was. The last known depiction of the story of “Kannagi” was in the 1964 film "Poompuhar." Since then, there have been no active adaptations or retellings for the current generation. With this intent, I would like to use the current technology to retell the story of Kannagi in the best way I possibly can.
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Zero - VR Exploration
by Nidhi Chauhan
In this ambitious game design concept, the immersive world of virtual reality serves as the medium to bring to life the rich narrative of Kalki, a revered figure in Hindu mythology. Drawing inspiration from the ancient Indian scriptures, the game intricately weaves together the elements of nature to create a breathtaking and awe-inspiring experience. The first element, earth, forms the foundation of the game's virtual realm. Players would find themselves immersed in a meticulously crafted landscape with sprawling terrains, lush forests, and majestic mountains. The attention to detail would be paramount, ensuring that every step taken feels grounded and authentic. Next, the element of water would come into play, manifesting in the form of stunning rivers, serene lakes, and cascading waterfalls. The fluidity of the VR environment would be enhanced, allowing players to interact with water-based puzzles, navigate through treacherous currents, and witness the sheer beauty of aquatic life.
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Guhaar- Animated documentary Film based on Child missing Case
by Nidhi Chauhan
Real is different from natural. Animation is a language with or without words and has the potential to press the play button of an imaginary world. It’s a world where one can become what they want unconditionally. Why does one need to make a film? For me, a connection between thoughts may or may not provoke an idea, but it has the possibility to touch your soul without any prior knowledge. Why this subject? I want to help myself and others who are dealing with such situations. I believe that people like me are too emotional, but to survive with this reality is difficult even for strong minds. I can't help them but can touch layers for required action in order to sensitise many for such incidents. Also, we mainly focused on that missed child but couldn’t see what families go through and how they suffer. I want to explore that other side of a coin.
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Zero - The Legend of Kalki
by Nidhi Chauhan
As a crucial element of an innovative project focused on exploring the creation of a virtual reality (VR) game set in space, I formulated an intriguing concept for a game trailer centred around the captivating story of Kalki, the ultimate incarnation of Vishnu. This narrative delves into the enthralling journey of Kalki as he acquires and masters the extraordinary powers derived from the five elements, akin to different levels of the game. Ultimately, his mission culminates in triumphing over the formidable demon Ripu. However, it also leads him to embark on a personal quest to discover the essence of space energy by seeking the wisdom of Shiva, the destroyer, and ultimately conquering Ripu as the final level of the game.
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Kure
by Pankaj Murmu
Laziness (also known as indolence) is disinclination to activity or exertion despite having the ability to act or to exert oneself. Laziness may reflect a lack of self-esteem, a lack of positive recognition by others, a lack of discipline stemming from low self-confidence, or a lack of interest in the activity or belief in its efficacy. Laziness may manifest as procrastination or vacillation.
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HUL (The Santhal Revolution)- An animated short film
by Pankaj Murmu
In an era defined by the Santhal Revolution, Bhairu, a tribal warrior, joins forces with the legendary fighters Sidhu and Kanhu Murmu. Fuelled by a desire for justice, Bhairu seeks revenge against the oppressive zamindar who enslaved and exploited their community. This gripping film tells the tale of Bhairu’s relentless journey, intertwining courage, resilience, and the enduring spirit of the tribal people. In the heartland of Jharkhand, India, amidst the rugged landscapes and dense forests, unfolds a tale of resilience, courage, and the relentless pursuit of justice. It is a story that harkens back to the year 1855, a time when the Zamindari system held a firm grip on the lives of the indigenous tribal communities. Bhairu, born and raised in a vibrant tribal village, was cherished by his parents and adored by his community. His upbringing instilled in him a deep reverence for nature and a profound sense of harmony with his surroundings. However, the tranquillity of his existence was shattered when tragedy struck his family, leaving him orphaned and fuelling an unyielding fire within his soul. At the tender age of ten, he was forced to confront the unbearable pain of losing his beloved parents. This devastating loss etched a deep scar upon his innocent soul, casting him into a world of sorrow and unquenchable rage.
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Redesigning an Instructional video for the case study of ‘Light Weight Palki for Vaishno Devi’
by Pratik Dugane
The project aimed to enhance students' focus and learning by improving the online lecture on the 'Light Weight Palki for Vaishno Devi' case study. Its primary objective was to increase student engagement and responsiveness through the redefinition of learning objectives, course content restructuring, and the integration of visuals, illustrations, and animations. The original video and case study report were used as references for the restructuring, and the new video was shot and directed accordingly. Post-production involved adding elements like titles, slides, section breaks, supporting text, and visuals to finalise the project.
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Photu- An Animated Short film
by Pratik Dugane
Photographs are the highway that connects you to the past, to the memories. A single picture's got the potential to take you back to the old days. They bundle off memories collected in frames. A photograph is worth a thousand words. So can a single photograph tell an entire story? Photographs are our memories frozen on paper. They bring back so many emotions. When we see a photograph, we remember the people in it. We recognise ourselves in it—the place, the smells, the sounds, and the surfaces our fingers touch. Photographs are from the past, collected for the future but not used in the present. Photographs are time stamps, which enable you to savour moments that would otherwise fly by quickly as an event and eventually from memory. The fascination with captivating moments such as paintings and drawings has prevailed since the early humans, which in their current form are photos. It is innate for one to be drawn to them. We might not often look back at the photos we capture, but if we don't, it leaves an itch in the mind that a moment is missed forever.
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Chav (The Taste)
by Pratik Dugane
This abstract introduces a heartwarming yet cautionary story of a middle-aged woman's pursuit to impress her family through her cooking. After facing disappointment with her previous culinary attempts, she chances upon an expensive cooking sauce advertisement. Driven by the desire to change her family's perception of her cooking skills, she acquires the coveted sauce. With the sauce hidden away, the woman daydreams about the perfect occasion to use it. However, in a moment of frustration, she impulsively scolds her son for unknowingly stumbling upon it. As time passes, the sauce becomes forgotten amidst the clutter of the fridge. A stroke of luck presents itself when the sauce's expiry date aligns with a special occasion. Overflowing with excitement, she cooks dinner infused with the sauce, accidentally using the whole bottle. The flavours are a hit, but the family members' stomachs grow upset later. The story reflects the excessive possessiveness towards an object and how anticipation can lead to unforeseen consequences. It serves as a gentle reminder that true appreciation lies in simple gestures and that happiness should not depend on external validations.
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LOCAL pe Vocal
by Rahul Dileep
This project explores the idea of the hip-hop montage by extending it into the domain of infomercials in an attempt to enhance the appeal. The project will be aiming to use fast cutting to create pace and rhythm by analysing the method of hip-hop montage used by directors like Darren Aronofsky and Edgar Wright. The project will be in the format of an infomercial (for a public transport) that aims to capture and recreate the chaos of the melee in a city like Mumbai, which on one hand can be chaotic but at the same time has an innate rhythm and soul. The montage was composed of found videos rather than using a storyboarded narrative. This is with an aim to explore how the narrated audio can be enhanced and re-interpreted by the visuals on the screen to derive meaning from the edit.
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Bheed
by Rahul Dileep
This short movie is inspired by a personal experience of getting lost in the riotous crowd of Mumbai. A crowd is an overwhelming and suffocating experience for most people; add to it the unruly madness of Bombay, and you get a very terrifying experience. Living all my life in Kochi, which has less than a fifth of the population of Mumbai, it was a sudden shock when I boarded my first public transport. However, after a few weeks, I felt the “Bheed” of Bombay had an innate synergy in how it functions. I aim to make a film that captures the disorder of the crowd and how it can be suffocating and confining but also moves and flows through the city.
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The Mundu and The Malayali- A fictional docu mundu ary
by Rahul Dileep
The lungi, or dhoti, when it comes to the southern states of Kerala, Tamil Nadu, and Karnataka, becomes a Mundu. The Mundu is still thriving attire because of the sleek, minimal design. Still in wide use among the population today, albeit restricted to ethnic days of campus and office functions. Nevertheless, there is a huge population that still uses the garment on a day-to-day basis. What sets a mundu apart from all other forms of garment is that it is a fabric with context. The flexibility it offers to convey emotions ranging from showing aggression to offering respect, the ability to adapt to situations like prepping for a fight to fleeing from one, or being an icon of political might to being a clothing of the common man. The Mundu transcends socio-economic barriers, gender, and age. The mockumentary aims to establish the supremacy of this seamless piece of fabric in the annals of fabric history.
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Convocation Scarf Weaving
by Rhea Rane
The aim of this project is to learn how to weave on a tabletop loom and a glimarka, to practice all the steps from bobbin winding to preparing a loom for weaving, and then and then experimenting with designs and materials to create your own patterns. Alongside practicing the handcraft, we are also expected to learn the historical significance and the current events of the community of handcraftmen in India. The deliverables for this course are a 24-inch-long cloth on the table loom and a convocation scarf.
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I don’t feel like a winner
by Rhea Rane
Having dealt with imposter syndrome, I wished to be able to express the feelings and hardships that come with it. The short film delves into the inner thoughts and emotions that one can go through even in the moment they shine the brightest.
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Pared Hearts- An Interactive Motion-Comic
by Rhea Rane
As families start to include the use of tablets and phones in their children's daily lives, I wondered if I could experiment with storytelling that can be consumed over screens, and if so, how can I make it better than children's paper storybooks? The features that keep children engaged with screens more than books are their interactivity, colourful fun motions, and the freedom to do many things. This project entails writing a children's story and making it into an interactive motion comic for children of the ages 6–12.
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A Wild Satsang- A hip hop montage of some fun experiences at a music festival
by Rushabh Namdev Jadhav
Hip-hop montage is a subset of fast cutting used in film to portray a complex action through a rapid series of simple actions in fast motion, accompanied by sound effects. ‘Fast cutting’ is a film editing technique that refers to several consecutive shots. It can be used to quickly convey much information or to imply either energy or chaos. Fast cutting is also frequently used when shooting dialogue between two or more characters, changing the viewer's perspective to either focus on the reaction of another character's dialogue or to bring to attention the non-verbal actions of the speaking character. The thought of conveying an idea through a series of short clips is an interesting concept to study. I would like to explore how consecutive closeup shots make a great hip hop montage sequence and would also like to study why rhythm is a very pivotal part of making a very effective hip hop montage. Using this technique, I would like to explore the beginning to end journey of any inanimate object that we are very familiar with but are not aware of the story/journey behind its creation.
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I think, maybe, i'll do it tomorrow
by Rushabh Namdev Jadhav
This short film is inspired by the bizarre events that occur in my life when I procrastinate on all important tasks. Even though procrastination is a serious universal problem that I am dealing with, I find it amusing and interesting how I can become an extremely productive person simply by doing all the unimportant things but the main task that needs to be done. When I'm nearing the end of this madness and the panic sets in, I realise how consistently I've been doing every other unimportant activity just to avoid working on that one major task. This A-Z madness is very interesting to tell as a story to me. And this short film is an attempt to tell a story about the events that occur while procrastinating in a fun way while also making people think about it.
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Pankh- An Animated Music Video
by Rushabh Namdev Jadhav
‘Pankh’ from their debut album 'BAYAAN' is one of my all-time favourite songs by the Delhi-based duo ‘Seedhe Maut’ and Bawari Basanti. I have a strong desire to create an animated music video for this track. The song ‘Pankh’ was inspired by the societal pressure that forces the younger generation to conform to the majority’s path. In the song, both Calm and Encore ABJ share relatable verses, recounting their own experiences growing up in such an environment. The central message of ‘Pankh’ is to break free from these constraints, just as the artists did. They encourage the youth to spread their wings of creativity, hard work, and individuality and fly away to a place where they can freely express themselves, grow, and create. My goal is to visually capture the struggles and challenges depicted in the song through an animated music video. By doing so, I hope to convey the powerful message of ‘Pankh,’ inspiring others to embrace their uniqueness and find their own path to freedom and self-expression.
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Designerly reflections on data visualization
by Sagarika Dam
In recent years, the delta of the Sundarbans has experienced various climate-related challenges, including rising sea levels, erosion of islands, and severe cyclones. These changes have had far-reaching effects, especially on the people living there. We visualise the data of one such island in the Indian Sundarbans delta, severely affected by erosion, known as Ghoramara island. Through an examination of the available scientific literature and a brief field study, this paper seeks to provide a comprehensive visual overview of the current state of the climatic parameters of the area and its environmental refugees targeted toward policymakers. This paper is a designerly reflection on the data visualisation we created on the same.
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Khelar Sathi
by Sagarika Dam
The topic I chose for this 1-minute animation film was ‘Unusual friendships’. Owing to the purposeful vagueness of the term, I set about asking myself a set of questions that I would like to conceptually answer before the ideas started to flow. Friendship is a mutual rapport or bonding between two individuals, sparked from a place of common interest. Unlike relationships bound by blood (parents, siblings, relatives) or morality and legal procedures (spouse), friendship occurs at one’s own discretion and multiple times in one’s lifetime. Due to the non-obligate nature of this relationship, friendship encourages comfort and encouragement between the two friends. So, following a standardised pattern, the people we choose to be friends with are mostly the ones we share a large common ground with. This being established, I decided to analyse my topic closely.
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Baccha Chor
by Sagarika Dam
Urbanisation may be a blessing for our country’s economy, but the silent sufferers of it are the wildlife who are losing their habitats to it. Whether it be due to habitat loss or easy availability of food, many animals choose to stay in or near human cities despite the risk. In Kolkata, some of the animals that commonly stay in the proximity of human settlements are common palm civet cats, small Indian civet cats, golden jackals, jungle cats, Indian grey mongoose, etc. In recent years, due to easy connectivity and the efforts of NGOs and the Forest Department, rehabilitation of such wild animals, if found in a human settlement, has become common. However, due to irrational fear, a sense of achievement, and mythical stories passed down generations, these animals are often harmed for simply existing. This project revolves around the Common Palm civet, a nocturnal animal of the Viverridae family who frequents semi-urban and rural places in West Bengal. Civet cats are small carnivores with short legs, pointed noses, and a long, thick tail. Their diet consists of small rodents like rats, squirrels, amphibians like frogs, insects, and even small birds and their eggs. They also eat fruits like bananas, pineapple, roots, grass, and even honey. There are majorly two types of civet cats found in and near Kolkata: the common/Asian palm civet (which is seen more commonly) and the small Indian civet (whose sightings are rare). For the past few years, the Wildlife Wing of the Forest Department, West Bengal, has experienced a rise in the number of calls and mails regarding civet depredation. (Mallick, 2019, 48). It is reported that at least 20 civets, which have strayed into people‘s homes, are being brought to the rescue centre. Every Kolkata has a history, and its rich culture and heritage are apparent as one walks through the streets.
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Half Fry
by Saumya Oberoi
Half Fry is a short film of roughly one minute, highly autobiographical in nature, which, through a rather heightened metaphor, attempts to express the urgency of maintaining good health. Our protagonist, a young woman who throughout development has only gone by ‘S’, neglects sleep and food in lieu of work. This, however, is unacceptable to the creature—aan alter ego who decides to take matters of self-care into her own hands after suffering from S’s neglectful behaviour. The film, animated frame-by-frame in Photoshop, serves to remind viewers (and the creator herself!) that if you do not take care of your body, your body will force you to do so through far more unpleasant methods. The following report describes the processes of conceptualisation, development, and production of the short film. Along with details of the creation process are discussions on the themes, inspirations, and creative logic that have contributed to the film.
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Vachanas In 2D Animation
by Shrikant S Menon
Museums have become interactive in the modern world. Instead of just reading the information provided, the users can also interact and engage with the information that is provided. By combining the available techniques of augmented, virtual, and mixed realities, it is now possible to give users wonderful, memorable experiences of a museum. One of the main factors for these experiences is storytelling through animation. The aim of this project is to explore all these possibilities in terms of 2D animation and create a unique experience for the users of the Basava international museum through the vachanas of Basavanna.
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The Other Side- An animated short film
by Shrikant S Menon
This project is an attempt to depict the emotions of two children who come from different classes of society and are unaware of how the world works. Even though the kids are from different classes, they feel the grass is greener on the other side. The story takes place in Mumbai, where two kids happen to meet each other by chance, and they imagine themselves happier on the other side. The story was inspired by my personal experience of travelling in Mumbai. I have tried to convey the feelings and emotions of kids who feel they don't have what the others have.
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Odiyan- An Animated Short Film
by Shrikant S Menon
This project is about a folklore that was spread across northern Kerala 50 to 100 years ago. The 2D animated short film is about "Odiyan," who were people who practiced the occult art of shapeshifting into animals and were hired as assassins. The aim was to show how the caste discrimination and other tortures by the upper caste people led to the rise of Odiyans during those times. I have tried to convey the feeling of oppression that was faced by the people from the lower caste back then.
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