Jump to navigation

  •  
  •  
  •  

  • Courses
  • Resources
  • Case study
  • Showcase
  • Tools
  • Gallery
  • Videos

Search form

Animation Design Communication Design Design Fundamentals Interaction Design Product Design Tools for Design Open Design
Home / Courses / Introduction to Cognitive Ergonomics in Design / Deduction

.

unblocked games
Design Course

Introduction to Cognitive Ergonomics in Design

Cognitive Ergonomics in Design
by
Prof. Sougata Karmakar with Mr. Anirban Chowdhury
DoD, IIT Guwahati
Deduction
 
  • Printer-friendly version

Deduction is the practice of reasoning to make a statement from general rule(s). For example, if ‘A’ is equal to ‘B’ and ‘B’ is equal to ‘C’; then, ‘A’ must be equal to ‘C’. In particular, TATA Sumo(s) are automobiles and all automobiles are vehicles; then all TATA Sumo are vehicles.

  • Introduction
  • Human Cognitive Process and Information Processing
    • Attention
    • Sensation
    • Perception
    • Cognition
    • Memory
    • Reasoning
      • Deduction
      • Induction
      • Abduction
      • Innoduction
    • Information processing
  • Product Emotion and Related Cognitive Theories
  • Human Error and Reliability
  • Brief Insights to Hick’s Law and Fitts’s Law
  • Basic Methods Related to Cognitive Ergonomics
  • Quiz
  • References
  • Contact Details

Creating Digital-learning Environment for Design



  • Courses
  • Resources
  • Case study
  • Showcase
  • Tools
  • Gallery
  • Videos
  • Animation Design
  • Communication Design
  • Design Fundamentals
  • Interaction Design
  • Product Design
  • Tools for Design
  • Open Design
  • Contribute to our Dsource
  • About
  • People
  • Events
  • Job@D'source
  • Contact Us
  • Privacy Policy
  • Download App
  • YouTube
  • Facebook
  • Twitter

Indian Language
English Bangali Gujarati Hindi
Kannada Malayalam Marathi Punjabi
Sindhi Tamil Telugu Urdu