References:
• R. Baruah and C. Sarmah, Barluitor Barbhairav, Barbhairav production, 2012
• G. M. Ghazali, "In the minds of children: Understanding motivation to learn music", National Music Education Conference (MusEd'05), Universiti Pendidikan Sultan Idris, Tanjung Malim, Perak, November 28 – 30, 2005
• A. Arthur, "Royal Albert Hall chief warns classical instruments could face extinction", Press Association Entertainment Reporter, July 28 2018 10:07 PM[Online], Available: https://www.independent.ie/entertainment/music/royal-albert-hall-chief-warns-classical-instruments-could-face-extinction-37164245.html [Accessed: January 10, 2019]
• J. Schell, The Art of game Design, Carnegie Mellon University, 2008
• J. W. Davidson, M. J. A., Howe, D. G., Moore, & J. A. Sloboda, "The role of parental influences in the development of musical performances.", British Journal of Developmental Psychology, (1996), 14, 399-412.
• 6. J. W., Davidson, J. A., Sloboda, & M. J. A., Howe. "The role of parents and teachers in the success and failure of instrumental learners" , Bulletin of the Council for Research in Music, Education, (1996), 127, 40–44.
• S. S. Ranjit, "Symposium highlights extinction threat faced by India's famed classical instruments", India Today, August 5, 2002, ISSUE DATE: August 5, 2002 ,UPDATED: July 27, 2012 10:42 IST[Online], Available:
https://www.indiatoday.in/magazine/society-the-arts/story/20020805-symposium-highlights-extinction-threat-faced-by-famed-classical-instruments-of-india-794645-2002-08-05 [Accessed: January 8, 2019]
• Game Design Conference, Youtube [Online], Available:
https://www.youtube.com/playlist?list=PL2e4mYbwSTbbjN6TTMo6toJfByWpKvEDH
• Folk Games, Festivity and Subversive Game Design, Youtube [Online], Available:
https://www.youtube.com/watch?v=CjVo0e9BE8k&list=PL2e4mYbwSTbbjN6TTMo6
toJfByWpKvEDH&index=23&t=196s
• "Extinct Indian Musical Instruments", SiliconIndia, Friday, 09 March 2012, 23:29 IST, Available:
https://www.siliconindia.com/news/general/Extinct-Indian-Musical-Instruments-nid-108744-cid-1.html [Accessed: January 8, 2019]
• M. Austin, Music Video Games Performance, Politics, and Play: Introduction-taking notes of music games, Kindle edition, Bloomsbury, New York, NY, location: 326-345
• R. M. Abramson, Rhythm games for perception and cognition: Introduction, 1 vol, Alfred Publishing Co., Inc., 1997, pp: 4-8
• Brahmaputra Cultural Foundation, [Online]
http://shilpikabordoloi.com/bcf/
• The sound test room, "SEAQUENCE Multi Voice Synthesizer - Tutorial & Demo for the iPad", Aug 18, 2017, Youtube, [Online]Available:
https://www.youtube.com/watch?v=mQKhFl7P3_Y&t=645s [Accessed: January 15, 2019]
• Incredibox, [Online] Available:
www.incredibox.com [Accessed: 15.03.2019]
• Sequence, App store preview, [Online] Available:
https://itunes.apple.com/us/app/seaquence/id1106270489?mt=8 [Accessed: 15.03.2019]
• XCOM: the board game, Board Game Geek,[Online]Available:
https://boardgamegeek.com/boardgame/163602/xcom-board-game [Accessed: 23.05.2019]
• Duelyst, Wikipedia, [Online] Available:
https://en.wikipedia.org/wiki/Duelyst [Accessed: 23.05.2019]
Other Links:
• Useful resource e-links related to 'Interaction Design'
• Interaction Design at IDC IIT Bombay
Case Study Download:
• Understanding Folk Musical Instruments through Game Design......