Charger by Saijith M S
Designing For Kids Is Not Child's Play
Children make huge developmental leaps every single year of their lives. They constitute a widely diverse range of behaviors and abilities. In this module of Product Design-2, we were trying to understand the outdoor playing behavior of kids and trying to find out innovative and creative ideas to make the play more useful for them and pleasurable. Six to twelve year old kids were chosen as the user group for this particular project. Biomimetics was given as a theme for the project.
User studies, Field studies, and online case studies were done to understand the user group. Discussions were done in groups about the major observations, analysis and inferences which further led to the formulation of a design brief.