Game Engines- A Comparative Study


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Creator/Artist: Gayathri M. Jeaks

Category: Animation Design

Document: Design Research

Batch: 2013-2015

Source: India,   IDC IIT Bombay

Period:  2009-2018

Medium: Report pdf

Supervisor: Prof. Phani Tetali


Detailed Description

Game design and development is a fascinating field that entwines the artistic, storytelling, and technical aspects of visual storytelling. It is a true storytelling platform where the audience is directly involved in the storytelling process. Its scope encompasses a broad spectrum of artistic and technical abilities and, hence, becomes a little intimidating. Any animator or a visual artist who wants to get into game design and development gets lost in the vastness of the domain. But with the advent of new and improved utilities to aid artists and programmers alike, developing a game has been easier than ever before. Equipped with the necessary skills, it is possible for an individual or a small team to develop an incredibly sophisticated and enjoyable game in a reasonable amount of time.

The report provides information on game design and development, the types of games, and game engines. As the game engines lie at the heart of the game development process, I have tried to understand them to a certain extent to equip myself with the necessary information to identify the best engines to use for the kind of games that I would want to develop.