Understanding Virtual reality


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Creator/Artist: Arnesh Mandal

Category: Interaction Design

Document: P1 Project

Batch: 2016-2020

Source: India,   IDC IIT Bombay

Period:  2019-onwards

Medium: Report pdf

Supervisor: Prof. Jayesh Pillai


Detailed Description

This research project is about understanding how to design for virtual reality and hence understand virtual reality. This project is exploratory in nature. VR is not a new medium, but its popularity and accessibility are new. Like all new media, we have a new set of constraints and concepts to deal with if we were designing for the mentioned media. Virtual reality is a simulated experience that could be a new reality or modifying the reality we know. By taking over our senses and providing stimuli, we create a new environment that only exists in our minds yet feels real. Virtual reality has existed for a while now and has been being developed over a long time. The use of VR has been prevalent in flight simulation and other industries. However, due to recent improvements, the head-mounted displays can be mass-produced at a relatively cheaper price point. This opened a whole era for virtual reality as it entered the entertainment market.