There is a saying, “Nobody can teach but can learn.” Designers also believe that learning is more important than teaching. Children should learn on their own rather than being taught, but not everything (in practical behavior). When a child grows, he starts learning from everything in his surroundings. In this way, something is taught and some he grasps from his own experiences. Both ways of learning have an equal and important role. Sometimes classroom learning is made more effective by using experiential learning. The target users in classroom teaching are introduced to abstract concepts of science, which results in difficulty. For better teaching of science, kids are given experiments and activities for better understanding of actual phenomena.. It also removes classroom boredom. But these experiments and activities have to be taught. This project is an attempt to introduce an active and attractive medium to make learning and teaching playful, playful, and interesting. These playful science activities can encourage kids to learn on their own, where cognitive learning, teaching of science, and play happen together on the same platform.