This project is a continuation of a short graphic novella that I created as part of my trends in interaction design course. It depicted a world plagued by the scarcity of breathable air, exacerbated by an unchecked corporate desire for profit. In this world, air is traded like any other commodity, bought and sold in different qualities and quantities. Rich individuals lead vastly different lives from the poor. I wanted to improve the quality of my novella and therefore set out exploring and studying other graphic novels. I experimented with art styles to decide upon one for the final outcome of my exploration—adapting a few pages from George Allan England’s novel, “The Air Trust," which explores similar themes of capitalising on air scarcity.