Formal education acts as stepping stones for creating a learning environment for students throughout the high school and college journey. During the COVID pandemic, the schools had to be closed down and students were stuck at home with their classes happening virtually through online video conferencing tools and virtual classrooms which naturally affected the learning environment for the students. In conventional classroom environment, the day would consist of several subjects as periods along with extra curricular activities(ECAs) to create a balance, along with competitions, events, workshops, practical laboratory classes etc. which created a good learning environment for students. With the sudden change in the formal education sector, students could not adapt to the new ways of instructional learning which severely affected the performance of the students. The learning environment that the traditional system created was missing from the virtual classroom approach. It was also interesting to note that the education sector was several hit because there wasn’t any significant change that had happened in the sector until recently with several online education platforms coming up in the form of open-source courseware or startups which tutor students. I thought it’d be interesting to explore the possibilities of new tech in the sector the way it has affected other growing sectors such as finance, health, etc. In my project, I’m using AR to aid students in 3D visualisations of concepts explained in class 12th NCERT textbook which could help them understand the concepts better along with other supportive material which will help them develop curiosity and interest in the topics while maintaining a seamless self-learning experience under the pandemic conditions which was earlier fulfilled by the formal education system through various activities and social learning environment in schools. The AR mobile app can be used to scan images in the NCERT textbook which opens a 3D visualisation that the students can interact with, and explore to understand the spatial features, which further allows them to question and gain interest in the area, nudging them to read and know more about the topic. The app also provides additional learning material from Wikipedia, which can be used to read up about the relevant related topics and relevant instructional videos which can help a student understand concepts through instructional means which was missing due to problems faced in the virtual classroom environment, earlier students would interact with teachers and students in classrooms when they faced issues or doubts. This blended learning approach has proven to be more engaging for students and hence this opportunity could be used to develop a framework that can be used to create or curate more educational content. Exploring that possibility and suggesting a solution in the direction was my primary motive of the project.