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Nazreen O Nizam | Mdes IN 15-17


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Source: India,   IDC IIT Bombay

Date: 2015-2017 

Medium: Photograph

Credits: IDC


Detailed Description

Nazreen O Nizam is a UX researcher with a background in human-computer interaction and UX design. She received her M.Des in Interaction Design from IDC (IIT Bombay) in 2017. Prior to that, she got her Bachelor of Architecture from the College of Engineering, Trivandrum. She is currently working as a user researcher at Spotify. Her previous work experiences are: Architectural Intern at Advani & Associates - India (2012), Architect at Kumar Group Total Designers,Kochi (2014–2015), Senior User Experience Designer at HCL Technologies (2017–2018), Senior User Experience Researcher at CogniCor Technologies (2018–2020), Senior User Experience Researcher at KeyValue Software Systems (2020), User Researcher at Booking.com (2020–2022), User Experience Designer at C1 India Pvt Ltd (2019), Senior User Experience Designer at NTREE Innovative Solution Pvt Ltd (2020-2022), User Experience Designer at C1 India Pvt Ltd (2019), Senior User Experience Designer at NTREE Innovative Solution Pvt Ltd (2020), Senior UX Designer at PracticeNext Digital (2021), Senior UX Designer at Peepal Design (2021).


Related Links:
https://www.linkedin.com/in/nazreen-nizam-22863711a


Reference Links:
http://ddsidc.com/2017/portfolio/nazreen/


Projects

Study of social relationships among students on Whatsapp. A comparative study between India and Germany

The aim of this research is to understand how the communication medium allows for the development of particular patterns in the construction of social bonds among students pursuing technical education. After reviewing some of the current research, we rely on empirical studies of the uses of the mobile phone and mobile instant messaging applications in India to discuss how this particular repertoire of instant messaging relationships has gradually solidified as these technologies have become more widespread and as each additional communication resource has been made available to users. The major purpose of this study is to understand how communication technologies relate to face-to-face interactions from a coexistence and substitutionary angle.

Goffman (1969) makes a distinction between expression and communication. Expression consists of the gestures, signs, vocalisations, noises, and movements produced by individuals, usually involuntarily. These acts remain connected to their sources and have meaning only in their original context. Their meaning is relative to the person who produced them. In opposition, Goffman limits the notion of communication to the use of linguistic signs. In this particular and narrow sense, `communication' is related to symbolic and intentional utterances concerning things, events, or ideas.

In a country like India, students are bound by many social norms and stigmas. This highly influences face-to-face communications, whereas screen-based communication has already broken down huge issues like the opposite gender being able to communicate freely when there is a screen in front of them rather than an actual human [6]. Though this medium was mainly to bridge gaps, students have found their own ways to use it to form social bonds, and this also varies highly with respect to personal friend groups, class groups, family groups, and so on.


Summer Internship at Farming Colors

It was one of our biggest dreams to set up our own farm and produce everything we needed, so that we could eat safe and fresh food daily. We soon realised that this is what a lot of people want these days. On one side, most of the farmers are getting exploited, while on the other side, consumers are unable to find fresh, safe-to-eat organic food. Being technologists by profession and farmers at heart, we thought of connecting farmers with consumers.

The model that we build is like a farm-sharing model. The farmers plan their production based on our customers preferences. Whatever is produced on the farm during that specific season will be shared among our customers. This gives customers the feeling of having food produced on their own farms.


Sakhi Pre Childbirth Monitoring Application

Access to healthcare facility is a fundamental problem with the vulnerable communities living in urban India. The rise in urban population below poverty line has caused alarming concerns in the last decade. One of the main concerns being access to healthcare facility in India. The access to healthcare is confined to the local knowledge of health center or being a resident in a area. With high rise in urban migratory population, existing ecosystem is not able to cater to the needs of the patients.

Among the vulnerable population in the country maternal well being suffer severe health risks. India is one of the countries which show significantly high rates of maternal and newborn deaths. The project aims to investigate the possibilities of a design intervention to improve maternal well being among the vulnerable communities in the country.

There are three different stages in maternal well being: Pre Birth Child Care, Institutional Delivery Care and Post Birth Child Care. Studies have proved that proved that improvement in pre birth care can improve the other stages of maternal wellbeing. The project aims to understand the healthcare ecosystem of ANC in India. And how mobile health (a term used for the practice of medicine and public health supported by mobile devices.) can contribute to the pre birth care services in maternal healthcare.

The project focuses to demonstrate that the mobile health intervention (in the form of decision support, reminders, educational messages and report) will have positive impact on delivery and ANC practices in health facilities possibly through the monitoring of health workers.


Digital Tools for Assessment of History Learning

History education in India is still dependent on a bookish way of learning. Syllabus-based learning is not effective enough to validate historical thinking among students. Hence, a design-led intervention through which a digital assessment system could promote better historical understanding and learning among students in middle school is the goal of the project.

The assessment system on a digital platform aims at creating better historical thinking within the framework of existing textbook chapters. For this, the potential knowledge bank of the textbooks was evaluated on the basis of existing learning strategies and frameworks in historical learning. From this, possible question types were identified that could be looked at through a digital platform. After this, the additional or supporting tools for the questions were designed. The assessment system aims at creating better classroom interaction among teachers and students to promote history as more than just a hypothetical and non-concrete subject. Furthermore, the tool intends to create an answering space using visual, textual, and timeline components. This is to grasp how better historical thinking can be inculcated in a classroom over the existing practises, which are mainly from textbooks.