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Home / Resources / User Worldview Mappings / Introduction

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  • Design Resource

    User Worldview Mappings

    User-Activity-Artifact-Environment-Media-Sensory Mappings
    by
    Prof. Ravi Poovaiah and Dr. Ajanta Sen, Solar Project, Mumbai
    IDC, IIT Bombay
    Introduction
     
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    This exercise in mapping is really about putting down on a display surface (paper or board) all the keywords that you can think about in your 'problem area' organised into appropriate categories. This helps to form a worldview (also known as long-shot-view or a birds-view or overview) about the problem that you going to solve.

    You could look at your problem from the following viewpoints to get an overview:
       a. Physical Aspects - includes Sensories, Activities, Artifacts, Environments, Materials
       b. Social Aspects - includes Relationships, Emotions, Groups, Celebrations, Communications
       c. Cognitive Aspects - includes Memory, Medias, Business, Functions, Processes

    One could start by forming a team and then do brainstorming for keywords about the problem area.

    1.0  Brain Storming for Keywords (Form a Worldview of the problem):
    •   Brain storm for keywords ‘Topic’ and through associations think of other keywords
    •   Brain storming always works better if you can gather together a group of participants with diverse background and experiences
    •   Write on a large surface so that everyone in the group can see
    •   Build on each other’s ideas, never crticise
    •   Brainstorming helps generate out of the box connections
    •   Also write down each of the keywords on separate post-it’s or cards for sorting into categories.

    2.0  Information Structuring (Categorisation into groups):
    •   Sort out cards one by one making appropriate groupings – collective participation and argument is required by the whole group.
    •   Make classifications in different groups
    •   Name the groups appropriately

    3.0  Information Mapping (Making a visual layout):
    •   The keywords in different categories are organised and drawn on a two dimensional surface.
    •   These could take the structure and shape of Mind Maps (One central theme sub-branching into different categories) or Network Maps (Many sub-themes forming different clusters and interconnected through links)
    •   You could include hierarchy into the mappings i.e. Ordered according to importance

    Brainstorming session in progress - write the keywords on a display surface:


    Keywords being sorted into appropriate categories:


    An Example of a Mindmap:


    An example of a Network map with Inter-connections:


    This exercise on doing an 'User Worldview Mapping' helps in making visible the different topics and branches connected with the problem area and displayed in a given space. It's great to display this in your workspace so that your group could look at it and make inter-connections or use it as a template to look at possible connections for further research and understanding. Doing a worldview mapping can be a useful part of the design process.

    We can call this as an exercise in 'Problem Space Visualisation'.


     

    • Introduction
    • Toddlers-World Mapping
    • Childrens-World Mapping
    • Teens-World Mapping
    • Professionals-World Mapping
    • Elderly-World Mapping
    • Activities-Home Mapping
    • Devices-Home Mapping
    • Media-User Mapping
    • Media-Environment Mapping
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