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Home / Case study / Smartphone-based Exercise Game for Finger Dexterity / Case Study - Slide Show
Design Case study

Smartphone-based Exercise Game for Finger Dexterity

An adjunctive therapy app for stroke patients
by
Angela R. Simon and Prof. Girish Dalvi
IDC, IIT Bombay
Case Study - Slide Show
 
  • Printer-friendly version

Design process that was followed in this project:

• Introduction to stroke rehabilitation
  - Post stroke rehabilitation
  - Brunnstrom stages
  - Muscle weakness and strength training

• Game-based interventions in physical rehabilitation
  - Off-the shelf technology
  - Custom-made technology

• Primary Research
  - Insights on a cost effective treatment approach
  - Rehabilitation of the hands
  - Smartphones for exercises of the hand
  - Pilot study on use of touchscreen devices for hand exercises

• Design Concepts
  - Game Concept I
  - Game Concept II
  - Game Concept III
  - Game Concept IV
  - Final Concept

• Prototype

• Final Design

• Evaluation

• Conclusion

• References

Case Study Download:
• Smartphone-based Exercise Game for Finger Dexterity......
• Smartphone-based Exercise Game for Finger Dexterity - Report......

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