This project explores the intersection between the domain of cloud gaming platform and its adaptation for the Virtual Reality environment. Cloud gaming offers the convenience of playing high end games without owning an expensive computer setup, players can stream the processing power from a service into whatever device they are using. In this project, we aim to explore extending this into the VRscape. Project was scheduled into a span of three months where the scope was to visualise, prototype and evaluate the most frequently used screens of the platform (Home page, Game library page, evidence page, game screen and In-game overlay).