This project will be the next stage of my Academic Project 2 Participatory Design with Bhil Artists. In the previous phase (Project 2) the main focus was understanding the Bhils, their cultural values and their narrative paintings. The main goal of the project was to create a visibility for their art through game design. Thus the main focus was on understanding the community and then taking some aspects of their culture to conceptualize the game Bhagoria. The final output at this stage was the game play, graphic representations etc. Now, moving on to the next level of this project which is Project 3. I am taking the same game project Bhagoria to its implementation stage. In this stage, the focus would be on rectifying the feedbacks from previous stage, designing the game props, animations, sound effects, main and mid cutaway story animations, finalizing the game mechanics, coding of the game and finally packaging the whole game design into a working game application. And if possible I would like to test the game as well. This phase of the project would help me to understand and learn the game development process, which includes animation, sound effects and game mechanics: basically from the idea and concept stage to the final execution of the deliverable. The most important learning would be to understand how any digital design is likely to change and grow in its journey from concept to its final execution stage