Keyframes in animated sequences are essential frames or stills which inform the viewer or animator of the starting and ending point of action. The number of keys is directly proportional to how complex an action is. Breakdowns come between keyframes to help define the path of motion. With the detailed animation as a guide, keyframes for every action were drawn in. The sequence was tackled shots-by-shot to help control the flow of keyframes and breakdowns drawn in. For example, the opening scene structure looked like this -
BAKER INTRODUCTION -- CHECKING THE OVEN -- BAKER REACHING FOR THE CAKE -- CUTTING THE CAKE SLICE -- BAKER OFFERING THE CAKE -- BAKER CLOSE UP -- AUDIENCE RECEIVING THE CAKE SLICE -- CAMERA MOVEMENT -- AUDIENCE TAKING A BITE
Rough proportions of the characters (without detailing and facial features) were maintained in all frames drawn. This stage helped us gauge the timing, spacing and rhythm of movements. It also helped us visualise if actions were exaggerated or realistic. All frames were drawn in red.