This internship project at Greysprings focused on game design and development for preschool children, emphasizing intuitive gameplay, child-friendly interfaces, and educational engagement. The work began with research on existing educational games and learning applications to understand effective interaction design for young users. Key responsibilities included redesigning user interfaces, buttons, and reusable visual assets while creating scalable vector graphics using Adobe Illustrator. The project provided practical experience in game development workflows, UI/UX design, and educational game design, highlighting how interactive applications can support early childhood learning through engaging and accessible experiences.